You're It — Privacy Policy
Last updated: Pending review
Contact
For privacy questions, email privacy@erosdowgroup.com.
Data practices
| Collects personal data | No |
| Uses analytics | No |
| Uses crash reporting | No |
| Serves ads | No |
| Uses cookies | No |
| Uses third-party SDKs | No |
| Requires account | No |
| Stores data remotely | No |
| Tracks users | No |
| Collects children's data | No |
| Processes payments | No |
What data is collected
You're It has no accounts and no servers, so nothing is collected by Erosdow Group. During a game, your chosen display name and the game state (who's "It", the timer, tag events, and the chosen forfeit) are exchanged directly between the players' phones over the local network and Bluetooth using Apple's MultipeerConnectivity, and — on supported iPhones — precise nearby distance via Apple's Nearby Interaction. None of this is sent to any Erosdow server. Your display name and a local list of your past games are stored only on your own device.
How data is used
On-device and peer-to-peer data is used only to run the live game between players who are physically together. The app makes no network requests to any Erosdow Group server.
Data retention
Game data is exchanged in real time between phones and is not retained after a game ends, apart from a local "past games" list kept on your own device. Deleting the app removes everything stored on your device.
Your choices
There is no account to manage. Local Network, Bluetooth and Nearby Interaction are used only to find nearby players; the camera is used only if you choose to tag by scanning a friend's code. Contact privacy@erosdowgroup.com with any privacy questions.